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Pixel Art Resolution Handling

Blake

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Description

This engine demonstrates how you can offer resolution settings for all display sizes in your pixel art games, without causing distortion to the graphics. Includes both windowed and fullscreen settings.

End User Licence Agreement (EULA).

Version 1.0.1. Published February 6, 2016

Created with GameMaker: Studio v1.4.1598

Age Rating: 4+

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Anonymous 27 May 2019


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Anonymous 08 June 2019

The engine is not working for me...

Is honestly really cool! But at least for me....This engine does not want to work for me...and that is because of the 11th line of code in the create event from obj_control...I honestly don't know what is happening there but it just dosen't work...does anyone know why this is happening?


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Anonymous 09 February 2019


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Jay J 30 July 2018


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Yukon W 03 July 2018


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Maciej K 17 June 2018


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Anonymous 19 May 2018


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Loran R 02 February 2018


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Thiago M 22 November 2017

Awesome!

Does the job perfectly.


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Maxim N 06 November 2017

very well

I was impressed. Lost lots of graphic artifacts


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Jeffrey G 19 February 2017

Amazing Work

Thanks for this, it really helped me out!


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Anonymous 06 November 2016

VERY NICE!

This fix my problem with Pixel Art Scaling!. THANKS! I GIVE YOU CREDITS ON MY PROJECT!.


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Gary M 19 October 2016

Excellant learning tool.


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Robbie J 29 September 2016

Fixed My Issue!

A game I'm working on had issues where pixels would get distorted. This did the trick! Pixels are sized perfectly now! Also the code comments are very helpful and easy to follow.


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Damon E 23 July 2016

Whats not to like?

In addition to screen sizing, nice example of making GUI controls
Sound doesn't work, but 5 stars anyway, this isn't a sound demo.

Thanks for sharing this for free!


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lael v 30 June 2016

error in resolution

amazing engine, really usefull
I have an error using 1080x1920 resolution, but everithing works fine


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Christopher G 07 February 2016

Sound is missing

Great engine, but there is a little problem with sounds:
.Error : Unable to find audio resource "snd_arrow"- using default sound (Windows Ding)
Error : Unable to find audio resource "snd_apply"- using default sound (Windows Ding)
Error : Unable to find audio resource "snd_fullscreen"- using default sound (Windows Ding)
Error : Unable to find audio resource "snd_bad"- using default sound (Windows Ding)

Anyway, its free and the engine is working ;)

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