The GMSystemOverlay, is a very light overlay menu that contains valuable information to your game. It contains information like:project name, build number, device id, FPS, mouse position, volume control, resolution, dpi, operating system, date/time, and user-defined variables. Your testers don't have access to your code or a debugger, so help them out a bit by showing system information that is valuable when figuring out device specific issues. Just tweak it a bit, and drop it into any room you want to track information on.

V1.0.1 Mar 8 2016 Changes: -Bug Fixed: Scalable windows break the toggle button position -Bug Fixed: Scalable windows make font sizes appear too small or too large. -Bug Fixed: Creating the obj_sys_overlay after the game_start event (IE: Using an object-placement-controller to create a new instance or starting a new room) throws errors.

Version 1.0.1 Plays nicely with Mobile Devices too. Where Version 1.0.0 was very touchy.

End User Licence Agreement (EULA).

Version 1.0.1. Published March 9, 2016

Created with GameMaker: Studio v1.4.1750

Age Rating: 4+

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Allisson F 02 December 2018


Druid W 28 September 2016

Amazing and easy to use

Great asset! Not just debug, but for other things (main menu, inventory) too! Also, easy to modify!

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