This asset doesn't use built in Game Maker Studio physics functions. For best performance use YYC compiler
This is an n-body simulation using verlet integration.
This implementation has O(n2) complexity because GM:S doesn't support quad trees. With quad trees it is possible to have n-body simulation with O(n logn) complexity.
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Version 1.0.0. Published January 16, 2016
Created with GameMaker: Studio v1.4.1657
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I'm fascinated by this asset cause it creates such an interesting behaviour with few lines of code. Hope to see more assets like this on the MP.
Thanks for the review. I'll do my best :)