Drawing sprites skewed!
draw_sprite_skew(sprite_index, image_index, x, y, hskew, vskew); draw_sprite_skew_ext(sprite_index, image_index, x, y, image_xscale, image_yscale, image_angle, image_blend, image_alpha, hskew, vskew);
Draws a sprite skewed around it's origin.
The functions take the same form as the usual draw_sprite and draw_sprite_ext with the addition of hskew and vskew.
hskew is the horizontal skew. Positive numbers skew the sprite to the right.
vskew is the vertical skew. Positive numbers skew the sprite down.
The skewing is done using primitives. This means it will not work for HTML5 without WebGL (as of time of writing, only Chrome and Firefox support it).
Example of skewing: