A simple script that can be used to hash scripts. Easy to use and implement in any game.
hash(string, characterSet, case); String = The string that will be hashed. Character Set = Unicode or UTF-8 (1 = UTF, 2 = UTF-8, Default is UTF-8) Case = Returned text will be upper or lower case. (0 = Lowercase, 1 = Uppercase)
var text; var hashedText;
text = "Unhashed Text"; hashed = hash(text, 1, 1);
Version 1.0.0. Published July 7, 2014
Created with GameMaker: Studio v1.99.170
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