Description

- New more advanced Minecraft-like Inventory Engine asset -

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This code-based asset shows you how to make an inventory for your game which can easily be built upon or implemented into your own project. GM:S 1.4 only.

Everything is clearly and thoroughly commented on so beginners to GML can understand. Probably the easiest way to create, save and load an inventory using a DS Grid.

Features include:

  • Simple to implement into your own project or build upon what is provided
  • Neat, thorough and intuitive coding and commenting
  • Ability to add and remove items and save and load the inventory
  • Basic graphics to use as you like

Perfect for beginners

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Player sprite: 2D RPG Character by Guyome41 (http://opengameart.org/users/guyome41) licensed under Attribution 3.0 (http://creativecommons.org/licenses/by-sa/3.0/)

End User Licence Agreement (EULA).

Changes in 2.0.0

Much cleaner code and updated graphics

Version 2.0.0. Published February 27, 2017

Created with GameMaker: Studio v1.4.1763

Age Rating: 4+

Average Rating

Your review

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Anonymous 12 April 2017

Nice job

Appreciate the updates.


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Jeff S 28 August 2015

Great

Not sure what the save items and load items is for yet.... guess ill find out

This review was left for a previous version of this asset.


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Tavani F 19 August 2015

Excellent

The developer was very helpful of helping me with some extra coding with his asset and answering my questions asap. would recommend.

This review was left for a previous version of this asset.


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Neil W 21 April 2015

Nice

Excellent and simple example. Code is pretty heavily commented and I especially like the inclusion of saving and loading the inventory. If you're looking for a quick and easy solution, this will do the job!

This review was left for a previous version of this asset.

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