- timer_object_init() (needs to be placed in the create event)
- timer_start() starts the timer
- timer_stop() stops the timer and returns the seconds past between start and stop
End User Licence Agreement (EULA).
Changes in 2.0.0
Version 2.0.0. Published April 15, 2016
Created with GameMaker: Studio v1.4.1749
Age Rating: 4+
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