A bunch of scripts I have created, for various different purposes. I will add more scripts as I make them. Some of these script are also used in my engines and examples.
unstick_from(dirs,obj,[max move length]);
numeric_springing(value, velocity, target value, damping ratio, angular frequency, time step);
map(value,from low,from high,to low,to high,[clamp?]);
instance_place_all(x,y,obj); instance_position_all(x,y,obj); collision_circle_all(x,y,rad,obj,prec,notme); collision_ellipse_all(x1,y1,x2,y2,obj,prec,notme); collision_line_all(x1,y1,x2,y2,obj,prec,notme); collision_point_all(x,y,obj,prec,notme); collision_rectangle_all(x1,y1,x2,y2,obj,prec,notme);
Version 1.0.4. Published December 20, 2015
Created with GameMaker: Studio v1.4.1657
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So many great scripts here!
There are so many useful scripts in this asset. I'm a personal fan of the numeric springing script! Everything is well commented, clean, and easy to use. Thank you!
This review was left for a previous version of this asset.