Description

This Engine is a powerful asset that creates lights and shadows using a composition of surfaces.

It's not powerful like a shader, but still a very good approach, being totally configurable, easy to learn and it's very optimized. That means: FAST!!!

It's based on flokkienathur algorithm, but with a huge quantity of improvements.

You can download the "dancing skeletons" demo here: http://bit.ly/1DlowCn

End User Licence Agreement (EULA).

Age Rating: 4+

Version

GMS1 - Version 1.0.2. Published September 18, 2016

  • Fixed "Unbalanced surface stack. You MUST use surface reset target() for each set" problem that was happening after last GameMaker update;
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