Description

Adding a snow effect to your game is now as easy as adding a single GameMaker object to your room! Then watch it 'trickle' down and around obstacles!

Easily configure properties to customize the behavior of the snow, including:

  • Flake count

  • Flake speed

  • Flake displacement ('wobble')

... plus add static sprites into your scene and watch the snow trickle down and around them! Don't worry - The implementation avoids use of expensive 'get pixel' calls, leaving more CPU cycles available to playing your game.

If you use this asset in your code, we'll happily tweet (@GimpySoftware) screenshots of your project!

This asset includes fully documented example code which you can use as reference, or as the start of your own project.

End User Licence Agreement (EULA).

Age Rating: 4+

Version

GMS1 - Version 1.0.1. Published July 2, 2015

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