LAUNCH SALE: SAVE 50%!
This runner engine utilizes the physics engine that comes packaged with GameMaker: Studio.
• Infinite, procedural terrain based on Hermite blending functions creates smooth, undulating terrain.
• Camera will reposition itself when player catches air, giving them a better view of what's below.
• Easily create and map your own terrain texture that follow the contour of the terrain.
• Light build minimizes instance count, allowing high FPS even in HTML5.
• Neon Rider demo included as an example.
Download link for demo: