Description

Build with and for GMS 1.4.

This is Rogue-Lock, a roguelike STARTER PACK.

Rogue-Lock is not an engine, it's a starter pack. You've got a lot of resources to start creating a roguelike game.

Included:

  • Procedurally generated levels.
  • Fully functional inventory system.
  • Custom fullscreen script (Pixel perfect).
  • Auto-tiling level.
  • Save/Load system (As a separate project).
  • Examples of: Player sheet / enemy A.I. / Shadowcasting FOV / Turn-based system / Random loot.

As a BONUS: From my assets on the Marketplace I included these original asset on a .zip:

Grid shadow casting

Inventory DB

Grid path

Yes, they're all included on this asset!! They are all well detailed.

There is a lot of examples in this project to help you.

Demo of Rogue-Lock, with and without YYC

Rogue_Save demo with and without YYC

End User Licence Agreement (EULA).

Age Rating: 4+

Version

GMS1 - Version 1.0.9. Published April 21, 2016

Added le latest version of Inventory DB to the Rogue-Lock-Bundle. Note that the version of Inventory DB implemented in Rogue-Lock is an older one.

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