Blood Engine is a highly customizable gore engine written for platform games built from the ground up to be small, module and easy to implement into any project
Gml integrated functions
100% modifiable source
Included additional files
Version 1.0.1. Published March 23, 2015
Created with GameMaker: Studio v1.4.1565
You can only review assets you've bought.
I love this
Thanks for developing it :3
So, so beautiful :D
It acts as if ALL objects are squares, making half blocks and triangles have blood floating above them as if it were a square. This makes this asset USELESS for platformer games.
Apart from that, it is a substantial blood engine.
Edit: I fixed the issue myself. But developer offered no help/support so I'm leaving it at 3.
Looks great for 2d platformers
copy and paste from the GMC with some added stuff.
Do not buy! You can get it for free on the GMC:
The author copied and pasted it, and is now trying to sell it. I got this asset when it was free.
It should always stay free
Dan I wrote this myself. None of it even looks like his code?
It looks amazing!
Great engine, I got a question tho. If I don't want it to spawn on mouseclick but on collision with a other player, how can I make it spawn from the point of impact and make it go the same direction as the bullet went? Thanks in advance! :)
First of all it is great(I would pay for it) and it is free! Why would you put 0 stars Mahipal?! I will give you 5 stars and congratulate you, very easy to use and very effective!
Larger room error
It won't work on android rooms greater than 2048/2048, cuz the maximum texture page size is that 2048
in window it can work maximum 8192/8192 cuz it has that much size texture page capability,
I have android games and want to use in 12000 room size, can you help me regarding this.
It uses a surface to draw the blood and in the past I have had trouble with them on android, my suggestion is possibly draw the surface only in the view and/or just use a small amount of blood objects.