string_zeroes takes a real value and returns it with 0s at the front until the total number of digits in the string is a number you define.

This is useful for a few different things. Most practically, displaying time. Digital clocks will show the time of "five minutes past eleven" as "11:05", not as "11:5". You can use string_zeroes(minutes,2) to quickly make this accurate while leaving a time like 11:32 unaffected.

It's also handy for retro games, where the score is always displayed as a set number of digits. See for example Super Mario Bros, where time is displayed as something like 500, 092 or 001, and score is 000500, 001000 or 219500.

End User Licence Agreement (EULA).

Changes in 1.0.0

initial commit

Version 1.0.0. Published July 3, 2014

Created with GameMaker: Studio v1.99.161

Age Rating: 4+

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Anonymous 24 October 2018


lu j 05 November 2016

needs instructions

hi NAL im new to doing scores like this and was looking forward to using your extensions but all you have got is the extension and a script no step by step instructions for someone who has never used this before my question is how do i use this for my score



Daniel D 30 August 2015

Very good asset


craig s 24 April 2015

Awesome script


Daimen W 03 July 2014

Works as intended

Not much to say, just does what it says.

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