BeTween is a simple to use engine that allows you to easily add tween animations.
tween_create( id, tweenType._scale, 1, 4, 1000, EaseElasticOut)
This will scale the object to 4 times it's size in one second, making it elastic 'snap' back into the right size
A list of the functions are also available here http://auswebdeveloper.com.au/between/
Version 1.0.1. Published February 11, 2015
Created with GameMaker: Studio v1.4.1474
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Nice and simple, does just what you expect it to
It's a shame there isn't a little more documentation, especially regarding the custom types but all in all works very well.
Currently it is a bit buggy with HTML5 but I have a feeling that is more to do with GameMaker rather than any fault of the scripts. Other than that it seems extremely easy to use and implement and I am very happy with the results I have so far!
I will definitely up this rating to a full 5/5 if I find that my HTML5 woes are all my fault. At the moment though, even compiling the examples that come with this asset in to HTML5 has undesirable results.
Works like a charm!
Awesome must-have for any game developer!
It makes everything so much smoother and nicer to look at.
The best part is that it's cheap and easy to use. Otherwise I'd have to create everything myself and it would probably fail. :)
I'm currently mostly using it for menu's and popup screens.
This asset takes your works one step closer to AAA.
Easy and Great Depth
Amazingly easy to use in a game and it looks really nice. The amount of choice in the tween behaviour is nothing short of amazing.
Can't recommend enough.
So easy, so useful, Except HTML5
Tweening animations are what separate your game from that amateur junk you see at the bottom of game stores. You MUST get this asset. This dev should be charging more for it.
It is really easy to implement and had no problems getting it running in my game.
*UPDATE: I knocked one star off because this module does not work for HTML5. If you try to build it for HTML5 all your tweens repeat endlessly and do some pretty crazy stuff. It seems only to occur on HTML5 builds though.
This is prob the easiest way to create professional tweens. This module hides the dirty work and lets you get back to other tasks quickly. The tweens can be applied to a variety of useful parameters. VERY Nice tool.
What more could you ask for?
So far as I've used it, this asset is a must-have for basically everyone. When the creator says it's really easy to implement, he wasn't lying. To get this working you only need two lines of code - the one to initialize the system, and the next to actually run a tween. No other code is required!
Works perfectly, very nice looking, lots to do with it, 10/10 from me!
Thanks for making this asset available!
Sorry about that, didn't realise GM wouldn't export Macros/Constants, I've uploaded a new version (1.0.1) that switches over to enums, code is still pretty simple and now everything should work perfectly out of the box.