A shader that will read HSV values and use them as if they were HSL values.
I will let Wikipedia explain that one for me: HSL and HSV
To use the shader, simply set it before the draw call:
shader_set(sha_hsl); draw_self(); shader_reset();
Version 1.0.0. Published December 31, 2014
Created with GameMaker: Studio v1.99.314
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