Description

A shader that will read HSV values and use them as if they were HSL values.

I will let Wikipedia explain that one for me: HSL and HSV

To use the shader, simply set it before the draw call:

shader_set(sha_hsl);
draw_self();
shader_reset();

End User Licence Agreement (EULA).

Version 1.0.0. Published December 31, 2014

Created with GameMaker: Studio v1.99.314

Age Rating: 4+

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Anonymous 12 February 2019

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