This asset is no longer being supported or worked on, but should still work in GMS1 and 2 as a learning resource
Heavily inspired by Luftrausers, DogFight Engine is a framework you can use to create Arcade-style dogfighting shoot-em-ups.
Check out my other assets here: https://marketplace.yoyogames.com/publishers/584/rupert-reckless
Version 1.0.0. Published December 11, 2014
Created with GameMaker: Studio v1.4.1474
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I like it
Commented on, easy to use. I like it and am using it
weird movement + shooting issue
Nice, but you can't shoot while boosting and rotating to the left for some reason.
A quick mashup of a few test features I made, lmk if you want the files for the additions ive made to this already great asset
As Nick said, the basic controls and physics are here, and there's a lot of room for customization. I've learned a lot just tweaking the code, and I'm going to make something amazing out of this, I know it.
EDIT: Works in GM Studio 2 Pro.
Covers the basics well
This sets up the basic controls and physics of your game and leaves plenty of room for customization. It wouldn't take much to make an exact clone of Luftrausers given this engine.