Description

SD character with 12 animations, 4 weapons and a shield that can be changed at runtime using the Spine support in GMS.

It also includes an example of how to use all the animations coding a Finite State Machine and side-scrolling movement.

Extra: 1 ground tile and 1 background.

Animations:

  • idle
  • walk
  • run
  • crouch
  • jump
  • fall
  • roll
  • attack_left
  • attack_right
  • guard
  • will
  • dead

End User Licence Agreement (EULA).

Age Rating: 9+

Versions

GMS2 - Version 1.0.1. Published March 14, 2018

GMS1 - Version 1.0.1. Published December 17, 2014

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