With 'Easy Localization' you can have your game in multilanguage in few and simple steps:
Any number of languagues you want. If you use a language with special chars as: á, é, í, ñ, etc. you'll need to create a font that contain this characters.
Version 1.0.0. Published November 6, 2014
Created with GameMaker: Studio v1.99.269
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I need to support translation for many strings in my game. Thought I would try this out to see the implementation. The solution here is just a script file with a bunch of case statements. I was hoping this would be a better implementation that relied on importing a text file that has all the strings.